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Use RenderStartup for all basic cases in bevy_core_pipeline.
#20002
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fantastic work thanks
| render_app | ||
| .init_resource::<BlitPipeline>() | ||
| .init_resource::<SpecializedRenderPipelines<BlitPipeline>>(); | ||
| .allow_ambiguous_resource::<SpecializedRenderPipelines<BlitPipeline>>() |
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i feel like a lot of "just data" resources like this and configs etc should be allow_ambiguous_resource. Immutable resources pleaaaaaasseeeeeeeeeeeeee @alice-i-cecile
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@alice-i-cecile I have discovered that the culprit is So I think we can move forward merging this PR. |
Objective
Solution
FromWorldimpls into systems.RenderStartup.Testing
bloom_3d,auto_exposure,depth_of_field,motion_blur,skybox,post_processing, andtonemappingexamples and they all work :)